Changelog [Updated June 16h 2021]

Welcome to Swords and Ravens! Please start here by reading our rules. You can also find all the latest updates about the Swords and Ravens platform, and general AGOT news!
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Joined: 30 Apr 2020, 14:03
Favorite AGOT House: Tyrell

June 2020
19 June 2020
  • Added a tooltip over the date of a gamelog to show the full date. (@gereon77)
  • The tooltip over games in the Games page will show the owner of ongoing games, to still allow High Members to moderate before the system goes into a full hostless system. (@gereon77)
8 June 2020
  • Added a "personal note" tab in-game that allows players to save notes about the game.
  • Fix some typos in texts. (@gereon77)
  • A tooltip in the "Games" page will now show the owner of games in lobby. The owner is not shown for an ongoing game because the system is transitioning to a model where a running game is "hostless", i.e. where every decision is done by a vote. At the moment, the only thing the owner of a game can do after it has started is switching to PBEM. It should soon be done by a vote.
3 June 2020
  • Reduced the number of fetched messages of the public chat at the load of the game. This should reduce the lengthy load time that may arise when long-lasting games have a lot of messages in the public channel.
  • Added a tooltip over the time of a message containing the full date of the message
2 June 2020
  • Fixed a bug where after the Bidding phase of a Wildling attack was over, the next Wildling card was shown in the Wildling strength tooltip for people who had seen the card thanks to the Raven dominance token's power.
May 2020
30 May 2020
  • The way orders are placed on the board has been revamped to make it more smooth and user-friendly.
  • The list of spectators currently watching the game has been added, below the lower-left panel.
29 May 2020
  • The house icon next to the "Playing" tooltip will now correctly be hidden if you're part of a game in the lobby phase that has enabled "Randomize houses".
  • Added UTC on the Games page, which should allow for easier time coordination when making a game.
  • Corrected the Wildling descriptions shown in the tooltip on the Wildling strength icon. (@gereon77)
26 May 2020
  • Increased the white glow around selectable units and orders, in order to make it easier to see which units can be picked. (@srr013)
  • Added a notification on the Games page showing whether there are new private messages in the game.
  • In the Lobby screen, if "Randomize houses" is selected, the UI will change to hide the name and the icons of the houses, making it more clear that you don't pick your house. (@gereon77)
19 May 2020
  • Added a vote system allowing players to cancel a game or to replace a player by an external player.
  • Added a tooltip (over the number of controlled castles & strongholds of a house) displaying the number of controlled land areas. (@gereon77)
  • Added a game log indicating that a player captured no enemy ships when conquering a port, thus destroying them all. (@gereon77)
13 May 2020
  • Opened the forum to the public! (@Tex)
  • Added the count of active games on the front page.
  • Massing on the Milkwater will now discard no cards if all of the cards of the lowest bidder have the same strength.
12 May 2020
  • Fixed a bug where a player could go over the supply limits when moving troops inside an enemy region and losing the ensuing battle.
9 May 2020
  • The Wildling card seen with the Raven's token power will now be saved and shown in the tooltip of the Wildling strength. (@norielbit)
  • Added an option to randomize the houses of the players. (@gereon77)
  • The Horde Descends's Wildling victory's effect for the lowest bidder was slightly changed: in the case where the lowest bidder has 2 units in 2 separate castles, he will be able to kill 2 units anywhere, instead of having to select the units inside the castle.
7 May 2020
  • Units on the map will sometimes be displayed on 2 lines, if the width of the region is too small, in order to improve the readability and reduce confusion on whether a unit belongs to a region or an other. (@gereon77)
5 May 2020
  • Fixed multiple wording issues in game logs (@gereon77)
  • Fixed a bug where a footman not part of the attacking army could be upgraded with Renly Baratheon's ability.
3 May 2020
  • Added a small icon next to a player's name indicating whether they are currently connected.
2 May 2020
  • Players who don't have any regions will not be required to confirm they'll muster nothing during a mustering. (@gereon77)
1 May 2020
  • Players will receive a mail notification when a game they're playing in has ended. (@gereon77)
April 2020
30 April 2020
  • Added a tooltip when hovering over the "Westeros phase" title to show the remaining Westeros cards in each deck. (@gereon77)
27 April 2020
  • Added a button to allow game owners to kick a player from the lobby.
  • Allowed players to unready themselves during the Planning phase. (@gereon77)
26 April 2020
  • Added a tooltip to explain the Supply mechanic. (@mrhappyasthma)
24 April 2020
  • Slightly improved the width of the UI on large displays.
  • Fixed a bug where Catelyn Stark's defense bonus would be applied to the enemy defense order.
v1.5 and before
  • After the release of v1.5, the game stopped having periodic release. Ready features will be deployed directly. Changelog of the previous versions can be found here.
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Reactions: 7
Posts: 42
Joined: 13 May 2020, 09:23
Favorite AGOT House: Stark

16 June
  • Added a new custom game option to allow endless games. In combination with the vote for end after current round feature this allows players to define any amount of rounds to play with every game setup. (This e.g. allows DwD to be played until round 10 as well)
  • Fixed a bug when a player gets replaced by another user during live games.
  • Notify the replacer about their turn in PBEM games after successful replacement.
15 June
  • The game now sends different kind of e-mail notifications with according text's for following events: Game is ready to be started, It's your turn, a battle is over, a new vote has been started and game is over. The new private message notification unfortunately is still missing as this event is not handled by the game server.
14 June
  • Game lobbies can now be protected by a password.
  • Owners are now notified by e-mail for live games as well, when a game is ready to be started.
  • In PBEM games players are now notified by e-mail when a vote has been initiated.
  • In PBEM games combatants are now notified by e-mail when the combat is over.
13 June
  • Due to several feedback that you have to scroll a lot when playing the southern houses the map scrollbar setting is now enabled by default but doesn't have any effect on mobile devices anymore. This way the setting can be kept enabled without affecting the mobile experience.
12 June
  • Added a new vote type to end the game after the current round. Instead of cancelling the game will then declare a winner. This way players can decide to do a quick game when the game starts and launch the vote when their defined last round began.
11 June
  • Thematic house card drafting arrived. By selecting this custom options players can draft their house cards only from the cards which belong to their house. That as well allows to do it simultaneously.
7 June
  • Bidding results are now shown in the GameState panel so players don't need to switch to the game log all the time. In addition the view of bidding results was polished and now uses the influence tokens of the house.
3 June
  • The combat phase has been slowed down in a live game. When there is no PostCombat phase (because casualties and retreat was porcessed automatically) the combat results are shown for 5 seconds before continuing the next phase.
2 June
  • Fixed Bronn: A commander cannot use Bronn's ability in behalf of a vassal
1 June
  • The combat results are now shown in the GameState panel during PostCombat phases (Retreat, Casualties, special abilities...) as well

30 May
  • For the fans of gambling Tides of Battle cards can be now activated for every game setup.
26 May
  • The official Mother of Dragons 7p game setup with house Arryn and the map overlays arrived. :star_struck:
25 May
  • Power tokens now can be gifted to other houses. During combat, this is only allowed during "Call for Support" step (FAQv2). Though this is a Mother of Dragons rule for now it is active to all games as it doesn't change the game mechanic and if you feel you have to stick to the rules, just don't use it.
24 May
  • The last missing house cards of house Arryn and Targaryen (A Feast for Crows and Mother of Dragons A and B) has been added for the Draft house cards mode.
19 May
  • An internal issue with handling of Qyburn, DwD Aeron and Bronn has been resolved. They worked before but their prior implementation was not generic enough and would have failed against Balon. So this was the preparation for allowing mixed house card decks.
  • The custom game mode "Draft house cards" arrived. :star_struck:
17 May
  • If a house reaches 5 or 6 castles the icons change their color to orange and red respectively as a proper warning indication.
12 May
  • Improve the mobile experience by forcing the desktop layout on mobile devices as well.
7 May
  • The Valyrian Steel Blade holder can now choose during "Choose House card" step to "burn" (use) the Valyrian Steel Blad independent from the outcome of the battle. That might be helpful in case you fear to be Doraned.
3 May
  • Fixed a bug with Beric Dondarrion
  • Fixed influence track handling with vassals: If there are vassals in the top 3 spaces of an influence track, remove ALL vassals from that track and shift them to the end by keeping their original order.
30 April
  • Fixed a bug where Jon Snow skipped the other house card.
6 April
  • According to FAQv2 Rodrik the Reader now only can chose non-discarded Westeros cards
30 March 2021
  • Game owners now receive an e-mail when their game is ready to be started.
  • "Waited for" players are now notified by E-Mail when a live game is changed to PBEM
25 March 2021
  • Players now can place restricted orders as dummy orders. They are removed automatically before Resolve Raid phase begins.
22 March 2021
  • PBEM notifications are now only sent to offline users to avoid sending e-mails for subsequent events.
19 March 2021
  • The house card back image is now shown when the first house has chosen their house card in combat.
18 March 2021
  • The use of the Valyrian Steel blade is now indicated by a cross badge on the sword image.
16 March 2021
  • The annoying bug with missing garrisons bug finally is resolved.
12 March 2021
  • Players are warned about consequences if not leaving a Power token (@jasongros619)
11 March 2021
  • Highlight the current dominance token holder as a due to vassals the first place on a track not necessarily holds the token anymore.
9 March 2021
  • Sea order tokens introduced by the Mother of Dragons expansion are now available.
7 March - 26 March 2021
  • Several fixes for vassals and the replace by vassal feature.
6 March 2021
  • The vassals mechanic introduced by the Mother of Dragons expansion arrived. :star_struck:
28 February 2021
  • The planned moves of a march order are now visible in the map before committing them.
  • If the card of the 3rd Westeros deck restrict orders this card is shown during Planning phase now (Put to the sword choices are translated to their corresponding cards).
24 February 2021
  • A vote icon badge is now shown on in the Your Games list when your vote is required in a game.
23 February 2021
  • The planned musterings are now visible in the map and single musterings can be removed.
14 February - 156 March 2021
  • Several fixes for A Dance with Dragons
13 February 2021
  • The A Dance with Dragons expansion has arrived. The new house cards can be used with all game setups. (@mmasztalerczuk, @gereon77)
10 February 2021
  • The game lobby phase has been improved:
    - Every player is owner unless the real owner is seated
    - A game setup with less than seated players cannot be selected anymore
    - The switch to a game setup where a house does not participate doesn't kick out already seated players anymore
  • The game name is now shown in the title
  • The ingame settings tab now allows to switch the player names to house names in the chat tabs
Following forum issues are partially resolved by this changes:

February 2021
5 February 2021
  • When players have to reconcile their armies due to new supply limits they can't remove more units than necessary anymore. The Ux is improved so only allowed units are highlighted now. This is needed for vassals as commander should not be able to destroy a vassal.
1 February 2021
  • The influence tokens are now removed when the Westeros card Clash of Kings is executed
January 2021

29 January 2021
The UI has been reworked for a better mobile experience:
  • Game log/chat panel height is increased
  • Round and wildlings strength indicators have been moved to the action panel so players don't need to scroll to the end of the map to see the current round
  • Action panel is now on top of the map on mobile so users need less scrollings between map and actions
  • The term "Turn" has been replaced with "Round" where appropriate
28 January 2021
  • Game log now shows when users send their orders, bids or house cards.
  • Game log now shows the originating area of a mustering.
  • The "Player mustered nothing" game log entry is now also shown when a player has no castle area and the game even doesn't ask to muster.
27 January 2021
  • Added the "Clash of Kings Westeros Phase Variant" as optional game setting. (@dagostin)
  • Fixed a bug which prevented Asha Greyjoy and Salladhor Saan house cards from detecting a possible removed support order (e.g. due to Queen of Thorns).
  • Spectators now can see placed orders in the planning phase in real time.
  • In case Cercei or Queen of Thorns just have one possible order to remove it will be done automatically now.
October 2020
26 October 2020
  • Updated the wildlings attack text to reflect the current wildlings strength there also to improve Ux for a possible subsequent wildlings attack during Preemptive Raid. (@dagostin)
August 2020
18 August 2020
  • Fixed a bug which prevented the Remaining Westeros Cards tooltip to be shown on mobile devices.
17 August 2020
  • Settings tab is now visible to everyone not only the owner to allow toggling the map scrollbar to all players.
  • The last opened tab (Chat, Game Log, private chats) is now preserved and will be opened automatically the next time the game is opened.
15 August 2020
  • UI improvements for a better mobile experience: The map scrollbar can be toggled as a user setting. Tracks and houses column now have auto width to avoid wordwraps which lead to a strange view. Order of game panels changed for small devices to directly see the action phase panel when opening a game.
  • Improved highlighting of unread chat messages.
  • Fixed refreshing of UI in live games for a second Preemptive Raid Wildlings Attack
13 August 2020
  • The attacking army is now highlighted during combat phase for a better visualization of the current battle.
  • Fixed a bug when there were not enough footman available for replacing with knights on wildlings victory of Crow Killers.
  • The raven holder now sees the available orders for replacement before deciding between Replacement and Look at the top card of the wildling deck.
11 August 2020
  • Added and improved some tooltips.
  • Improved bidding and send own bids to the players now to disable the slider again if a value is selected which is already sent.
10 August 2020
  • A scrollbar has been added to the map which allows scrolling to the bottom of the map and still be able to see the "Action panel".
9 August 2020
  • The game will no longer ask for Valyrian Steel Blade bonus if the bonus doesn't make any difference on the outcome of the battle, as long as no house card is involved, which forces the decision (e.g. Illyrio Mopatis from MoD).
5 August 2020
  • When every seat in the game lobby is taken the owner of the game will now be notified via a sound and the alert favicon that he can start the game.
4 August 2020
  • Automatically grant own support of attacker and defender and allow refusing received support to speed up PBEM games.
  • Fixed a bug which prevented auto resolving a retreat when there are 2 possible retreat areas which are blocked due to supply.
  • The decision to declare a lowest bidder is now skipped for SkinchangerScout when all lowest bidders have 2 Power tokens or less. (Thx @geekosa )
3 August 2020
  • Show region of selected Order token before confirming Cercei Lannisters or Queen Of Thorns ability.
  • Changed Queen of Thorns text from "can remove" to "must remove" because QoT is not optional.
  • Replaced "Leave Power token" checkbox by radio buttons to actively force a user decision for "Yes" and "No".
  • Minor Ux improvements when resolving a march order.
Reactions: 7
Posts: 42
Joined: 13 May 2020, 09:23
Favorite AGOT House: Stark

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