I updated some rules since my lastest game.
I can also update png for cards of the small Council if needed.
Search found 21 matches
- 15 Nov 2021, 20:20
- Forum: Variant and Game Balance
- Topic: My heavy variant for MoD
- Replies: 14
- Views: 27876
- 10 Nov 2021, 16:06
- Forum: Variant and Game Balance
- Topic: My heavy variant for MoD
- Replies: 14
- Views: 27876
My heavy variant for MoD
As a person who loves the game mechanics and realism, and who was trying to create his own versions and modes for the game, can't help but to admire your efforts. Here are my thoughts. Firstly, I will have to say that the variant as a whole is really a bit heavy. I don't know if or when it can be i...
- 12 Oct 2020, 11:39
- Forum: Variant and Game Balance
- Topic: My heavy variant for MoD
- Replies: 14
- Views: 27876
My heavy variant for MoD
Made another game, with a fun concept : 3 houses (Stark + Lann + Martell) vs 3 houses (Arryn + Baratheon + Tyrell) vs Targaryen (and 1 vassal : GJ) The 1st house with 7 VP (or alliance of 3 houses with 14PT) win. Targaryen won while the 2 alliances were strugling with 9-11 VP. I made two changes : t...
- 19 Aug 2020, 18:01
- Forum: Variant and Game Balance
- Topic: My heavy variant for MoD
- Replies: 14
- Views: 27876
My heavy variant for MoD
v2.0 is here. Despite the new mecanics, which are quite interesting IMO, I see one good side effect : The Dark Wing Dark Words issue (Raven owner almost never choose to launch CoK because he is already 1st in the most important track) is no more. Indeed a player may now have the Raven Token while ha...
- 19 Aug 2020, 16:04
- Forum: Ideas
- Topic: Add null order tokens
- Replies: 3
- Views: 4547
Add null order tokens
It is not compliant to the rules, but I definitly agree with it !
- 21 Jul 2020, 09:41
- Forum: Variant and Game Balance
- Topic: My heavy variant for MoD
- Replies: 14
- Views: 27876
My heavy variant for MoD
I have some ideas about a 2.0 version. I don't know yet if it is convenient, balanced, interesting... The main goal is to create a small council. For that, we replace the 3 tracks with only one which gives the turn order and the ties win in battles (it replaces track #1 and #2 but with no Token). An...
- 24 Jun 2020, 17:10
- Forum: Variant and Game Balance
- Topic: My heavy variant for MoD
- Replies: 14
- Views: 27876
My heavy variant for MoD
Updated in v1.7. One of the main point is for Lannister : giving them 1 PT every turn is a quite strong ability. Now it gives 1 PT bonus if they use CP* for PT, which seems to be more balanced. Lannister was the only house with no special effect on a star order, now they have one with Cersei. It off...
- 23 Jun 2020, 14:45
- Forum: Variant and Game Balance
- Topic: My heavy variant for MoD
- Replies: 14
- Views: 27876
My heavy variant for MoD
For my next game, I'll try somthing else with vassal orders : Give them the orders coming from the house orders. My goal is to match the vassal orders in the original game but with a less powerful Def order (Def+3 on a castle, it's very hard to take it). It also reduces the miscomprehension with for...
- 17 Jun 2020, 22:22
- Forum: Ideas
- Topic: Neutral Force Tokens
- Replies: 3
- Views: 3501
Neutral Force Tokens
So it makes sense that there are no neutral force tokens for the "No Kraken for Dinner," "Race to King's Landing," and "Rumble in the south," other than the Eyrie and Kings Landing. However in the Struggle in the North variant (both 4 and 5 player versions) there are n...
- 17 Jun 2020, 22:18
- Forum: Ideas
- Topic: Apply Lannister Eratta to all game types
- Replies: 2
- Views: 3255
Apply Lannister Eratta to all game types
The extra ship in the port of Lannisport that is included in the errata is missing so far from games where Greyjoy isn't present. Maybe this is a bug instead of an intentional ruling but if not I think that extra ship leads to a more balanced game even when Greyjoy isn't on the map. It is intention...